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Summer Event Level Up VFX

Project type

UIUX Motion Design

Date

May 2025

Location

Chengdu

This project showcases my UI/UX motion design work for Honor of Kings, created during my internship at Tencent TiMi Studio. I was responsible for the full process of UI implementation, interactive motion design, and Unity animation integration.

This update features a seasonal event page built entirely in Unity, combining dynamic interface transitions with expressive VFX. The visual direction emphasizes a lively festival atmosphere, bringing characters and gameplay entries to life through motion.
I collaborated closely with designers and technical artists to ensure seamless integration, optimized performance, and a polished player experience across different devices.

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