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Cyberpunk City – Environment Design Series
Project type
Environment Design
Date
Feb 2025
Location
New York City
This cyberpunk environment was created as a personal project exploring atmosphere, lighting, and narrative worldbuilding.
Set in a rain-soaked alley of a futuristic city, it captures the contrast between neon illumination and urban decay.
The scene was built in Unreal Engine 5 using a combination of self-modeled assets and selected marketplace materials for smaller props such as cables, signage, and debris.
Final lighting, reflections, and post-process were refined to achieve a cinematic tone and visual storytelling.










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