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Gothic Cathedral – Night Concept

Project type

Environment Concept Art

Date

Jan 2025

Location

New York City

A standalone environment concept exploring gothic architecture, lighting, and atmosphere.
This early piece depicts a lone traveler approaching a decayed cathedral under the moonlight — symbolizing the coexistence of sanctity and ruin.

The base scene was rendered in Unreal Engine 5, with composition and lighting refined through Photoshop paint-over and post-production.
A combination of self-made and sourced assets was used to construct the architecture and environment layout, focusing on depth, scale, and mood.

This project served as an early experiment in blending 3D rendering with 2D illustration, and later influenced the tone of Beneath the Frozen Veil.

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